Functions¶
-
pygame_animations.
update_animations
()¶ Update all running animations. It needs to be called before drawing each frame.
- Parameters
None
- Returns
None
-
pygame_animations.
stop_all
([flags=None])¶ Stop all the running animations. See Animation.stop for more informations.
If
flags
is given, stop only the animations that matches these flags. See Animation.match for more informations.- Parameters
flags (str): See Animation.match.
- Returns
None
-
pygame_animations.
cancel_all
([flags=None])¶ Cancel all the running animations. See Animation.cancel for more informations.
If
flags
is given, stop only the animations that matches these flags. See Animation.match for more informations.- Parameters
flags (str): See Animation.match.
- Returns
None
-
pygame_animations.
fastforward_all
([flags=None])¶ Finish all the running animations. See Animation.fastforward for more informations.
If
flags
is given, stop only the animations that matches these flags. See Animation.match for more informations.- Parameters
flags (str): See Animation.match.
- Returns
None